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141. My friend needs clothes... - in Player Features and Ideas Discussion [original thread]
Van Doe wrote: I really like your kink. Love isn't a kink. Van Doe wrote: Corpses can't say no Slaver hounds can't say no either, so that's not really a good argument. Why don't we focus on treating corpses as people? Because they are...
- by Reaver Glitterstim - at 2017.02.03 00:48:36
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142. Alpha Clones And Possible Battlecruiser Use - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: I think you (and others are missing THE POINT of ALL the alpha threads. CCP gives a free handout. Now those getting the free handout incrementally want just a little bit more here....... here...... here..... oh and um......
- by Reaver Glitterstim - at 2017.02.02 16:58:03
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143. 3D Rendered Skyboxes for Wormhole Effects - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Oh wait, this "adjustment" of the neutron star crust will release a metric f-ton of energy in form of a gammy-ray burst. A gamma-ray burst is a high-speed, high-energy release of a - let's say lazor beam - that is approximately...
- by Reaver Glitterstim - at 2017.01.29 01:12:22
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144. 3D Rendered Skyboxes for Wormhole Effects - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: but i could go with something along the lines of this no parallax needed considering how far away this would probably need to be I don't think Anoikis is large enough to have one of those. The kind of black holes you...
- by Reaver Glitterstim - at 2017.01.28 16:38:17
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145. 3D Rendered Skyboxes for Wormhole Effects - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: if you think the black hole is pretty you got some screwy fetishes.... I think it's ominous, which to me is a kind of pretty... ...however it seems so far away it's just not very scary. Also it looks less like a real b...
- by Reaver Glitterstim - at 2017.01.28 16:06:38
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146. 3D Rendered Skyboxes for Wormhole Effects - in Player Features and Ideas Discussion [original thread]
Bump. I think this could be really cool and add a lot to the immersion of EVE.
- by Reaver Glitterstim - at 2017.01.28 01:21:02
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147. How to counter missiles - in Warfare & Tactics [original thread]
Lugh Crow-Slave wrote: O.o how is the corm a counter to the kestrel? kestrel has full range dictation in a fight and can easily out range a blaster corm or get under the guns of a rail corm. now algos, algos counter kestrel... algos counter al...
- by Reaver Glitterstim - at 2017.01.22 00:48:42
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148. blueprint case - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: I'm of the opinion that the invulnerable taxiceptor needs to be nerfed into the ground, not buffed even in minor ways like this. Hard lock a 2.01 second align time minimum, and make that seriously hard to achieve. Then yo...
- by Reaver Glitterstim - at 2017.01.21 05:29:37
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149. How to counter missiles - in Warfare & Tactics [original thread]
Vex Munda wrote: They removed defender missiles. Does this mean there is nothing to counter missile boats now? Bronson Hughes wrote: 1. Missile Guidance Disruptors. Use them to reduce a missile boat's range, application, or both. 2. Afterbu...
- by Reaver Glitterstim - at 2017.01.21 05:15:10
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150. I just realized what I've never done... - in EVE General Discussion [original thread]
Ptraci wrote: WTS Higgs-fit megathron in Curse, lol... Keep that, it's a collectable now!
- by Reaver Glitterstim - at 2017.01.20 02:24:53
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151. blueprint case - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Would you like there to be even one single tradeoff to your utterly risk free blueprint hauling taxiceptor? What does risk-free intercepter-hauling have to do with this proposal? He's not proposing affecting the risk of ...
- by Reaver Glitterstim - at 2017.01.20 00:32:37
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152. blueprint case - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: I'm also confused here. You are saying you want to sort bpc/o's into seperate cans and then carry a multitude of cans? If anything carrying a small can is screaming at anyone scanning your cargo 'THIS COULD BE EXPENS...
- by Reaver Glitterstim - at 2017.01.19 22:45:01
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153. blueprint case - in Player Features and Ideas Discussion [original thread]
I agree. 100m3 is not small enough to be the smallest container. Often I have wished that my everything-frigate could hold a container without it taking up more than half of the cargohold space. And yes, I still fly frigates (when I fly at all).
- by Reaver Glitterstim - at 2017.01.19 20:05:19
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154. Missile Defense Ideas and Suggestions - in Player Features and Ideas Discussion [original thread]
Senturion Zero wrote: There is currently a problem for people who choose to take a ship like a Naga and other railgun or turret ship and fly solo. It's supposed to do poorly solo. Try a combat battlecruiser if you wish to fly solo. Attack bat...
- by Reaver Glitterstim - at 2017.01.19 08:53:21
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155. Rifter & Wolf Update - in Player Features and Ideas Discussion [original thread]
I'll agree that the Rifter and Slasher are pretty similar, having the same weapon layout. But I like the utility high on the Rifter. Can we take it off of the Slasher instead? Or maybe go the Punisher/Kestrel route and give the Rifter 4 turrets. ...
- by Reaver Glitterstim - at 2017.01.19 08:38:11
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156. Sticky:Under the skin of the 'Comet' class frigate - in EVE General Discussion [original thread]
Nana Skalski wrote: Spacepirates dont have to look like crooked teeth in a homeless persons mouth. Why of course. Action figures are dolls, too.
- by Reaver Glitterstim - at 2017.01.14 03:45:07
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157. I just realized what I've never done... - in EVE General Discussion [original thread]
Ptraci wrote: Oh and sometimes the hilarious locals try to board your ship for comedy gold. And sometimes the locals cause your ship to leave without you. Window Licker McTard wrote: you should try ganking also, I read about Jame315 and ...
- by Reaver Glitterstim - at 2017.01.13 01:21:32
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158. Why are there no missiles in Minmatar LP stores? - in Player Features and Ideas Discussion [original thread]
Boozbaz wrote: Did Caldari have hybrid charges in their LP store at the beginning, or were they added later on? Most likely immediately, though I wasn't there to verify. Caldari have been sharing hybrids with Gallente from the beginning.
- by Reaver Glitterstim - at 2017.01.11 22:35:15
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159. Why are there no missiles in Minmatar LP stores? - in Player Features and Ideas Discussion [original thread]
Cristl wrote: I feel sure that this is an oversight It's now an oversight, but originally it made more sense. When LP stores came out, Caldari were the only missile race. Not counting Stealth Bombers, Minmatar had all of about two missile shi...
- by Reaver Glitterstim - at 2017.01.11 17:15:20
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160. 3D Rendered Skyboxes for Wormhole Effects - in Player Features and Ideas Discussion [original thread]
The artwork on the skybox for pulsar, wolf-rayet, etc. systems is really beautiful, but it's a bit immersion-breaking that it doesn't move when you warp across the system. I realize that many of these effects may be hundreds or thousands of AU acr...
- by Reaver Glitterstim - at 2017.01.11 02:07:21
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